CAMD Schools & Cross-College Programs
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School of Art School of Design School of Film Art Education, 5-Year BFA/MAT Design, Art & Technology Illustration
The School of Art offers degrees in Craft and Material Studies, Interdisciplinary Fine Arts and Photography. An impressive range of disciplinary concentrations, within a flexible curricular structure, allows students to choose from a set of significant pathway options, ranging from interdisciplinary study to disciplinary specialization. Shared elements within the curriculum, including the School of Art Core and Junior Year Commons, stress the fundamental relationships and overlapping interests across the disciplines. Students studying in the School of Art will be professionally prepared for a contemporary creative practice that emphasizes relational thinking supported by multiple competencies. To that end the School provides a progression through the curricula that encourages collaborative learning, individual development and the critical acquisition of knowledge and skills.
The School of Design integrates the design programs including Graphic Design, Industrial Design, and Web Development & Interaction Design while greatly enhancing the opportunity for collaboration between design principles and preparing the way for emerging pathways of study in design. The shared curriculum in the School of Design maps the common areas of overlap among all majors and concentrations in the school. Extending vertically throughout the entire four years, this common curriculum will create a shared culture among design students and faculty while exposing students to a range of ideas, methods and disciplines contained within design.
Offering degrees in Animation, Film & Video, and Writing for Film and Television, the School of Film provides an interrelated curriculum that combines intensive practical experience with a broad understanding of these programs within historical, theoretical, aesthetic and cultural contexts. While emphasizing independent creative work that expresses personal vision, we also value collaboration, and our students typically work with majors from disciplines across the University, including music composition, acting, design, photography, and crafts.
The faculty is committed to encouraging students to widen their perspectives, to become flexible and innovative learners, to discover and nurture their unique voices, and to master at least one of the complex art forms that we teach. We ensure that our graduates leave the university with a sophisticated knowledge of their chosen medium and a more profound sense of themselves as artists. With study abroad and internship opportunities, courses in professional practices and visits from industry experts and independent artists, we prepare our students to successfully enter exciting, yet demanding fields.
Mission: We would like our students to challenge and rethink existing interfaces and interactions in order to create new experiences and application. By questioning and responding to the world today, our student will envision and shape the world tomorrow.
Design, Art & Technology recognizes the convergence of media. Using the building blocks of image, sound, text and interactivity, design, art & technology majors hone their creativity and integrate their skills, developing websites, dynamic web and mobile phone applications, virtual and physical computing environments, motion graphics, and even businesses. The program will prepare you for the changing landscape of technology, while ensuring you have a strong foundation in both art, design, and media.
The BFA in Design, Art & Technology champions collaboration, creativity, exploration, research and analysis, risk-taking, and experimentation. The modular curriculum balances practice and theory, thinking and making. Students focus on their own creativity and imagination, while using technology as a tool rather than an end goal.The flexibility of the design, art & technology program allows students to tailor their education toward their interests and career goals, while being allowed to take major courses in other departments across campus. Students are encouraged to expand their horizons, suit their needs and satisfy their curiosity. During their time here as undergraduates, many design, art & technology students are able to complete multiple internships and work on various freelance projects.
The Illustration curriculum is a blend of drawing, painting, figure modeling, picture making, illustration, creative visual problem solving, digital experiences, self-discovery through mentor-student relationship, history of pictorial image making, and specialized graphic design courses. Some courses are geared to developing foundational skills and others more focused toward professional application. This curriculum is expanded by the program’s cross-college position that offers its majors a wide selection of unique options to explore related to their field and interest of study. Pedagogical emphasis is on discovering and developing the artist within the illustrator and his/her unique point of view. When artists find their unique expression, they can take advantage of all the outlets available to their work. The program prepares individual students for a life in the arts and the flexibility to enter diverse professional areas within it.
Illustration is a unique art form that is defined not by its medium, but by its context. Illustration finds its home in the public sphere of popular media. With a rich history and a modern, contemporary outlook, illustration brings life to concepts and stories through image making. Whether created digitally or by hand, an illustration can be both a masterful work of art and a practical business application. Illustrators marry their ability to create visually striking images with their ability to solve problems in unique and engaging ways. Illustrators create images for a variety of outlets that include children’s books, advertising campaigns, clothing, packaging and store displays, video games, movies, animations, and comic books. Illustrators are art directors, graphic, package and product designers, computer game developers, character designers, digital artists, animators, exhibit designers, and storyboard, concept and studio artists.
The Bachelors of Fine Arts & Master of Arts in Teaching in Visual Arts (BFA/MAT) is a 5 year professional degree program incorporating preparation for the Pennsylvania Instructional I Certificate, including a 14 week student teaching practicum. The program in the Department of Art & Design is designed to permit a student majoring in an art or design field to use his or her undergraduate years as a key step toward certification (licensure) as a K-12 or Design teacher. The University awards the degree and the Pennsylvania Department of Education awards the teaching certificate on successful completion of praxis exams.